Computer Science Resources
The GSSM Outreach staff have curated a collection of free computer science resources for teachers and students--all that is needed is internet access!
After Hours Programming
Grades 4 – 8. Blockly Games is a series of educational games that teach programming. It is designed for students who have not had prior experience with computer programming. By the end of these games, players are ready to use conventional text-based languages.
Grades K – 16. You don't have to be a software developer to teach computer science. Code.org makes it easy, no matter your background. Code.org offers their entire curriculum and course content completely free worldwide, without any sort of needed partnership to use their materials in your school or organization! You can find their curriculum in full at curriculum.code.org. They also offer professional development opportunities for K-12 teachers through either 1-day or multi-phase workshops. You can read more about these opportunities here.
Code for Life
Grades K – 12. Learning coding from Blockly to Python. Once you’ve registered you’ll be able to create your class or club; track each student's progress; and download free teaching packs which include lesson plans, student resources and assessment tools. There are even videos to help you and your class understand what you’ll be learning next.
The Code Player
Grades 8 – 16. A C# tutorial for people who know nothing at all about programming. All you need is to be willing to learn C# from the ground up. The course will also be useful for those who already have a little experience in programming. Travel through an exciting adventure story set in the far future. Machines have taken over the world, but YOU will save the world by coding! While reading, you’ll face challenges that require real coding to solve. You're smart enough to meet the challenges, though, aren't you? Don't chicken out! The fate of the world depends on you! Who will win in the end?
Grades 9 – 16. Teachers and/or students can learn coding topics in 12 various programming languages through Codecademy. This online interactive platform also allows users to personalized their learning methods, quizzes, and real-time projects.
An online code editor that lets people collaborate in real-time. It works in your web browser so no installation is needed. Features include text editor, chat, document history, and syntax highlighting for programming languages. Great for collaborative coding because email and instant messaging do not work well for sharing code. They don't preserve whitespace, the fonts aren't monospaced, the spell check gets in the way, etc. In addition, they don't have a good editor, they're only good for copy and paste. Collabedit has what you need - a good editor, syntax highlighting, real-time collaboration, chat and versioning.
Videos all about computers and computer stuff.
Grades 5 – 9. A computer science curriculum that makes coding easy to teach and fun to learn. CS First empowers every teacher to teach computer science with free tools and resources. Students learn through video tutorials and block-based coding in Scratch. CS First is totally free — any number of students, all materials, as many activities as you want.
Open source, online, desktop and container deployable diagramming software. Diagrams.net has everything you expect from a professional diagramming tool and you can store your data wherever you want to!
Grades 9 – 16. A platform to help students learn to code. FreeCodeCamp has thousands of videos, articles, and interactive coding lessons and thousands of freeCodeCamp study groups around the world.
Girls Who Code
Grades 3 – 16. Girls Who Code has several different programs. Choose from club (facilitator toolkit) or campus (instructor toolkit) to get the appropriate materials and information. The registered Program Facilitator will access either the Standard Club (15-week) or Mini Club (10-week) curriculum materials by selecting the appropriate link on the HQ menu. There is also a Summer Immersion Program curriculum.
Grades 6 – 16. Build internal project hubs, team sites, public-facing websites, and more—all without designer, programmer, or IT help. With the new Google Sites, building websites is easy. Just drag content where you need it. When you create a new site, it’s automatically added to Drive, like your other files stored in Drive. You can edit a Google Site together with someone else in real time, and see each other’s changes live. Publish the site for everyone to see, or restrict sharing permissions and make the site accessible only to people you choose. Google Sites websites are responsive, which means they’re optimized for tablets and smartphones, too. Note: You can view the new Sites on most browsers on computers and mobile devices. However, at this time, you can only edit new Sites content on a computer using Chrome or the Mozilla Firefox browser.
Khan Academy: Computing
Grades 4 – 9. Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. Anyone can use Kodu to make a game, young children as well as adults with no design or programming skills. For educators: Kodu has compiled some key resources — including training videos, sample lessons, starter worlds, and connections to other Kodu educators, to make your on-ramp as smooth as possible.
Grades 6 – 16. The YouTube channel for learning web development. LearnCode.academy has tips, tricks, and tutorials designed for first-time programmers. Beginners can replay and review the coding tutorial clips.
Machine Learning for Kids
Grades 6 - 12. This tool introduces machine learning by providing hands-on experiences for training machine learning systems and building things with them. It provides an easy-to-use guided environment for training machine learning models to recognize text, numbers, images, or sounds. This builds on existing efforts to introduce and teach coding to students, by adding these models to educational coding platforms Scratch and App Inventor, and helping students create projects and build games with the machine learning models they train.
MIT App Inventor
Grades 6 – 12. An intuitive, visual programming environment that allows everyone – even children – to build fully functional apps for smartphones and tablets. Those new to MIT App Inventor can have a simple first app up and running in less than 30 minutes. The blocks-based tool facilitates the creation of complex, high-impact apps in significantly less time than traditional programming environments. Educators: see the "Teaching with App Inventor" section for all the resources and help needed to set up your classroom for App Inventor.
Grades 3 – 12. Scratch is designed especially for ages 8 to 16, but is used by people of all ages. Millions of people are creating Scratch projects in a wide variety of settings, including homes, schools, museums, libraries, and community centers. The ability to code computer programs is an important part of literacy in today’s society. When people learn to code in Scratch, they learn important strategies for solving problems, designing projects, and communicating ideas. Students are learning with Scratch at all levels (from elementary school to college) and across disciplines (such as math, computer science, language arts, social studies). With Scratch, you can program your own interactive stories, games, and animations — and share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively — essential skills for life in the 21st century.
Grades 8 – 16. W3Schools is a school for web developers, covering all the aspects of web development. W3Schools' tutorials start from basic level and move all the way up to professional references. W3schools presents thousands of code examples. By using our online editor, Try it Yourself, you can edit examples and execute computer code experimentally, to see what works and what does not, before implementing it.